KeyShotis the key to amazing shots … in seconds. Communicatingearlyconcepts. Trying to make design decisions. Creating marketing andsalesimages. No matter what you are trying to do, KeyShot

breaks downthecomplexity barriers of creating photo-realistic images from 3Dmodels.Faster, easier, and more amazing than ever before. KeyShot 2 isan allnew application built on Luxions productionproven realtimeraytracingand global illumination technology. We have taken the worldsfastestrendering engine, and made it even faster.
Highlightsof the new release include:
Significantlyfasterrealtime interaction. A new, rapid, high-qualityshadowingalgorithm takes full advantage of multi-core CPUs, deliveringsmooth,noise-free results instantly
Optimized workflow through newinterface
Drag and drop capabilities of materials, textures and envrionments
A scene tree that makes interaction with mulitple parts and models asnap
A new innovative labeling system allows anynumber of labels to beadded to any material
New import pipeline supports many more file formats on both PC andMac
New rendering capabilities
The new rendering features in KeyShot 2 allow users towork faster,and obtain even more accurate results than ever before.
Key capabilities include:
Scene tree for better scene management
Light emitting materials with intensity and colorcontrol
Merging of previously saved scenes with current scenes
Unlimited label placement on any material
Ground global illumination without a physical plane
Performance improvements
KeyShot2 hasbeen further optimized to run even faster on PC and Macwithoutthe need for special graphic cards. Performance improvementsreach up to50% compared to KeyShot and
HyperShot.
Performance improvementsinclude:
Loading of 3D data
Calculation of detailed and ground shadows
Image resolution in realtime
Offline render times
New importing capabilities
KeyShot2 features an all new data importpipeline for Pro/ENGINEERon both PCand Mac. Unlike before, the importers dont requirePro/ENGINEER to bephysically installed, and therefore work much faster.When designchanges are being made to thePro/ENGINEER model, the modelcan bereimported into KeyShot without losing any of the materialsassignmentpreviously made. This will also work with any other supportedfileformat.
PCrequirements
Windows XP 32/64 bit
Windows Vista 32/64 bit
Windows 7 32/64 bit
AMD or Pentium 4 processor or better
Whats new in this release:
Import
Object hierarchy no longer flattens afterobject is moved
Resolved potential scale and orientation issues after multiplesaves
Camera no longer jumps upon import
Deleted object no longer shows up when new object is beingimported
Merge withcurrent scene and From Previous are checked by defaultupon secondary import
File > New now longer remembers previous scale and importsettings
Importers
Reimplementation of SketchUpimporter resolves normals and scaleissues
Resolved duplicate object issue with ALIAS .wire files
Ability to read Solid Edge part files
FBX files recognizes assigned textures uponimport
Miscellaneous
Resolved issues with older scenes not opening nor importing intoKeyShot 2.2
Fixed issue where materials could not be deleted from the library
Resolved outstanding issues withforeign characters
Miscellaneous bug fixes
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